Offer summary
Qualifications:
12+ years of experience as a senior or lead artist, Master’s degree in Computer Science, Engineering, or equivalent, Proven track record in games, film, or cinematics, Expertise in physically based rendering (PBR), Mastery of industry-standard software like 3ds Max, Substance Painter, ZBrush.
Key responsabilities:
- Design and implement high-quality 3D characters and assets
- Conceptualize, model, and texture creative 3D characters and creatures
- Ensure art assets are performant and within memory budgets
- Mentor and lead other artists as required
- Collaborate with engineers to build an efficient character art pipeline