At least 4 years of experience in a similar position., Strong practical knowledge of C++., Professional experience in implementing gameplay features from inception to delivery., Good communication and team skills..
Key responsabilities:
Designing, implementing, and maintaining game subsystems.
Cooperating with game designers to design gameplay mechanics.
Debugging and bug fixing.
Gathering requirements and owning the implementation of key tasks and features.
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Founded in 2009 in Warsaw, Poland, independent game studio Flying Wild Hog’s name evokes the same core feeling as its acclaimed catalogue of titles — action-packed, fast-paced, and wholeheartedly unique. We thrive when we are able to push our creative boundaries.Our games: - Shadow Warrior 2 (PC released on Oct 13th 2016, PS4 / Xbox One released on May 25th 2017)- JUJU (PC / PS3 / XBox360 released on Dec 10th 2014)- Shadow Warrior (PC released on Sep 26th 2013, PS4 / Xbox One released on Oct 21th 2014)- Hard Reset Redux (PC / PS4 / Xbox One released in June 2016)- Hard Reset: Exile DLC (PC released in April 2012)- Hard Reset (PC released in September 2011)We are always looking for talented people! jobs@flyingwildhog.com
Flying Wild Hog: where gaming is our second nature and adventure is our middle name!
We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off!
From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!
We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure!
About This Position
As a Senior Gameplay Programmer you will cooperate with cross-functional teams to design, deliver and maintain gameplay features on-time and to a high level of quality. On the regular basis you will communicate and interact with designers, animators and other programmers. Through this you will gather the requirements for, and own the implementation of, key tasks and features related to a wide range of gameplay development areas.
Responsibilities
Designing, implementing and maintaining game subsystems.
Cooperating with game designers to design gameplay mechanics.
Debugging and bug fixing.
Requirements
At least 4 years of experience in a similar position.
Strong practical knowledge of C++.
Professional experience iteratively implementing gameplay features from inception to delivery.
Understanding player expectations in terms of gameplay mechanics of modern video games.
Experience with working on multiple platforms.
Good communication and team skills.
Experience with UE4 will be a plus.
WE OFFER
Possibility of working 100% remote
Private medical care (entirely financed by the employer)
Sports Card (FitProfit card)
Hog's Academy - development budget
Professional mental health support
Language lessons (Polish and English)
Flexible working hours (core hours 11:00-16:00)
Influence on various aspects of the game - the whole team is creating the game - your opinion counts
The team consists of experienced veterans, which means - huge development
Working environment based on a strong team spirit and positive energy
Required profile
Experience
Spoken language(s):
English
Check out the description to know which languages are mandatory.