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Lead VFX Artist

Remote: 
Full Remote
Contract: 
Experience: 
Senior (5-10 years)
Work from: 

Offer summary

Qualifications:

5+ years of game development experience, 2+ years in a managerial role, Proficient in Unreal Engine 4/5, Experience with Niagara and modern DCCs, Excellent English communication skills.

Key responsabilities:

  • Manage and mentor VFX team
  • Ensure high-quality visual effects output
  • Collaborate with Direction team on goals
  • Identify project risks and communicate
  • Document best practices and workflows
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8Bit - Games Industry Recruitment Human Resources, Staffing & Recruiting Startup https://www.8bitplay.com/
11 - 50 Employees
See more 8Bit - Games Industry Recruitment offers

Job description

Join and manage a team of experienced VFX Artists working on a new, ambitious AAA project featuring a world-famous IP in Unreal Engine 5. As a Lead VFX Artist, you'll guide the team to craft breathtaking visual effects within real-time constraints, elevating both the artistic vision and gameplay experience.

Responsibilities

  • Be a manager and provide leadership and mentorship to the VFX team, promoting their growth and yours.
  • Be responsible for the quality output of the VFX team, delivering top-quality visual effects by focusing on key areas and maintaining high standards.
  • Assisting the Direction team in reaching new goals, setting the team's vision, and respecting the artistic vision and gameplay needs.
  • Identify and communicate effectively potential project risks to other leads, directors, and management.
  • Stay updated with industry trends, guide R&D, and collaborate with technical teams to improve VFX pipelines and team output.
  • Help the team execute high-caliber visual effects that align with the artistic and technical vision of the game.
  • Apply advanced technical proficiency in Unreal Engine, Niagara, Houdini, and any other systems required to create and integrate impactful visual effects.
  • Nurture robust relationships and proficiently manage workflows with external and internal collaborators.
  • Document best practices and workflows for both internal and external teams.
  • Help producers in scoping and prioritizing work for the team.
  • Be a Go-To Expert and support in the visual effects area.
  • Collaborate closely with other teams, leads, production, and directors across multiple projects in establishing long-term feature roadmaps to help everyone succeed, making trade-offs when appropriate and needed.
  • Supervise the documentation created by the team members, making sure its up to the required standards.
  • Perform employee performance reviews and assist with HR processes.
  • Work with recruitment and HR to onboard new talent and develop current team members.

REQUIREMENTS:

  • Experience in Real-time, Game-Ready VFX for game engines.
  • Proven success in AAA game development, having made significant contributions to at least one complete project cycle, with credited contributions.
  • 5+ years of experience in game development, ideally in VFX or a related role.
  • 2+ years of experience in a managerial role such as Lead.
  • Excellent English communication skills, both written and spoken.
  • Outstanding soft skills for effective mediation and to foster collaborative decision-making.
  • Solid understanding of modern game production cycles and methodologies.
  • Profound expertise in modern Game Engines, with a strong preference for candidates with in-depth knowledge of Unreal Engine 5 or Unreal Engine 4 for PC and Consoles, including an understanding of its technical limitations and complexities.
  • Experience with modern VFX systems such as Niagara (scratchpad, grid2D) or other relevant to VFX.
  • Familiarity with modern VFX production workflows and industry-standard Digital Content Creation tools (DCCs) and their scripting languages (At least one of 3DS Max, Maya, or Blender) for creating and integrating VFX.

WHAT THEY OFFER

  • Possibility to work 100% remote
  • Form of employment depending on your preference: B2B, UoP, UZ
  • Private medical care (entirely financed by the employer)
  • Sports Card (FitProfit card)
  • Studioโ€™s Academy - development budget
  • Professional mental health support
  • Language lessons (Polish and English)
  • Flexible working hours (core hours 11:00-16:00 CET)
  • The game is being created by the whole team and your opinion counts
  • Working on-site is also possible and the company can help with relocation & visa sponsorship (if needed)

ABOUT THE COMPANY

A game development studio with a proven track record developing action-packed, fast-paced games across various genres for the AA/AAA segment. Currently have multiple unannounced titles in the making. They're part of the Koch Media and Embracer Group. Hiring both fully remotely and for on-site work.

Size of the studio: over 300

Office locations: Poland

Platform: PC, console Game

Engine: Unreal Engine 4, Unreal Engine 5

Required profile

Experience

Level of experience: Senior (5-10 years)
Industry :
Human Resources, Staffing & Recruiting
Spoken language(s):
EnglishEnglish
Check out the description to know which languages are mandatory.

Other Skills

  • Team Management
  • Fine Motor Skills
  • Verbal Communication Skills
  • Collaboration
  • Leadership

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