Offer summary
Qualifications:
Bachelor’s Degree in relevant field; MS preferred, 10+ years in Technical Art for video games, 3+ years as Lead Technical Artist in AAA games using UE4/5, Experience with modeling, texturing, shading, rigging, animation, Proficiency in Python, C++, and C#.
Key responsabilities:
- Lead development of tools and workflows for Art team
- Mentor and support Technical Art staff
- Collaborate with Directors and Engineers to improve processes
- Ensure stability and performance of content creation tools
- Integrate new technologies and maintain documentation on Confluence