Offer summary
Qualifications:
3+ years in a Tech Art role, 5+ years experience with Unity tools, 3+ years using shaders for visuals, Deep knowledge of Unity systems, Strong 2D and 3D skills preferred.Key responsabilities:
- Deliver polished VR visuals
- Use Unity and standalone tools effectively
- Contribute to HLSL über-shaders
- Create visual effects and support teammates
- Maintain Beat Saber's VFX style