Offer summary
Qualifications:
At least 5 years of relevant work experience, Proficient with 3dsmax or Maya, Substance Designer, Zbrush and Unreal Engine, Excellent game-ready modeling skills in PBR pipeline, Understanding of art concepts and technical art budgets, Portfolio demonstrating seniority and skills.
Key responsabilities:
- Create high-quality game assets as per direction
- Help with technical setup and workflows
- Update existing assets for new platforms
- Fix graphical bugs and optimize assets
- Mentor other artists and conduct peer reviews