Offer summary
Qualifications:
3 to 4+ years of experience as a Technical Artist in the gaming industry, Deep understanding of 3D art production pipelines focused on optimization, Expert in Unreal Engine and Blueprint at a hands-on level, Strong problem-solving skills, optimizing shaders and textures, Excellent communication skills to share technical concepts.
Key responsabilities:
- Facilitate communication between artists and developers
- Collaborate with artists while maintaining performance standards
- Develop tools, shaders, and pipelines for asset production
- Troubleshoot performance bottlenecks while preserving visual quality
- Streamline art pipelines for smooth asset integration