Senior Front-End Developer

Remote: 
Full Remote
Contract: 
Work from: 

Offer summary

Qualifications:

Strong experience with JavaScript/TypeScript and real-time multiplayer architecture., Hands-on experience with WebGL or Canvas-based engines like Cocos or PixiJS., Proven contribution to the development cycle of 2D browser-based multiplayer games., Deep understanding of GPU-accelerated rendering pipelines and memory management..

Key responsibilities:

  • Maintain and optimize the core game loop for consistent 60 FPS rendering.
  • Design and implement two-way socket communication for multiplayer interactions.
  • Build a modular UI and animation framework for dynamic layouts and multilingual support.
  • Create custom tools for profiling and managing resource lifecycles in the game.

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iGamingHunt Human Resources, Staffing & Recruiting Startup https://igaminghunt.com/
11 - 50 Employees
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Job description

We are looking for a Senior Front-End Developer to take ownership of real-time rendering, networking and performance within a multiplayer browser-based game environment. 


Responsibilities:

  • Maintain and optimize the core game loop to ensure consistent 60 FPS rendering under varying system loads.
  • Design and implement two-way socket communication, incorporating interpolation, reconciliation, and fault-tolerant architecture.
  • Build a modular UI and animation framework that supports dynamic layouts, multilingual bidirectional text, and multiple visual styles.
  • Create custom profiling and asset-loading tools to monitor memory usage, manage resource lifecycles, and evaluate frame performance.
  • Independently integrate and extend engine modules, researching and adopting new APIs or third-party libraries when necessary.
  • Optimize for mobile performance and cross-device consistency, while actively preventing memory leaks.


Requirements:

  • Strong experience with JavaScript/TypeScript, game development fundamentals, and real-time multiplayer architecture.
  • Hands-on experience with WebGL or Canvas-based engines such as Cocos, PixiJS, or Phaser; familiarity with the Spine SDK.
  • Proven contribution to the full development cycle of released 2D browser-based multiplayer games.
  • Deep understanding of GPU-accelerated rendering pipelines (WebGL/Canvas) and shader usage.
  • Expertise in designing real-time network systems, including latency handling, message sequencing, and retry mechanisms.
  • Strong grasp of state management and event-driven design in interactive client-side applications.
  • Advanced knowledge of memory management, garbage collection, and performance profiling.
  • Ability to work autonomously, including researching, prototyping, and implementing new technologies or engine extensions.
  • Language proficiency – at least Intermediate level of English (B1).


What’s in it for you:

  • Competitive compensation package.
  • Flexible remote work setup.
  • Paid vacation and sick leave.
  • Opportunities for professional growth and learning.
  • Supportive environment with autonomy and ownership.
  • Involvement in technically challenging, fast-paced game development projects.

Required profile

Experience

Industry :
Human Resources, Staffing & Recruiting
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Research

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