Unreal Engine Network Developer

Remote: 
Full Remote
Contract: 
Work from: 

Offer summary

Qualifications:

Advanced proficiency in modern C++ development with 5+ years of experience., Extensive experience in Unreal Engine (UE4/5) development, particularly in networking., Proven experience with Unreal Engine's replication system and network gameplay development., Familiarity with TCP/UDP protocols and low-level network programming..

Key responsabilities:

  • Develop and maintain networked gameplay systems using Unreal Engine.
  • Implement and optimize the replication system for multiplayer functionality.
  • Conduct network profiling to optimize for latency, bandwidth, and scalability.
  • Collaborate with backend teams to integrate networked systems with microservice architecture.

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G-SPACE STUDIO LTD http://gs-studio.eu
51 - 200 Employees
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Job description

Unreal Engine Network Developer 


Responsibilities

  • Develop and maintain networked gameplay systems using Unreal Engine (UE4/5).
  • Implement and optimize Unreal Engine's replication system.
  • Work on TCP/UDP network layers to ensure seamless multiplayer functionality.
  • Conduct network profiling and optimize for latency, bandwidth, and scalability.
  • Collaborate with backend teams to integrate networked systems with microservice architecture.

Requirements

  • C++, Senior Level, 5+ Years: Advanced proficiency in modern C++ development.
  • UE4/5, Senior Level, 5+ Years: Extensive experience in Unreal Engine development, focusing on networking.
  • Proven experience working with the Unreal Engine replication system.
  • Hands-on experience in network gameplay development, including debugging and optimization.
  • Familiarity with TCP and UDP protocols and low-level network programming.
  • Experience with network profiling tools (e.g., Unreal Insights or third-party profilers).
  • Experience with EOS (Epic Online Services)
  • Understanding of microservice architectures and their integration with game systems.

Nice to have

  • Experience with matchmaking systems and backend server integrations.
  • Familiarity with cloud services (AWS, Azure, or GCP) for multiplayer games.
  • Knowledge of containerization and orchestration (e.g., Docker, Kubernetes).

Working conditions

  • Remote work from any location globally, with flexible hours.
  • 8-hour workday tailored to your routine.
  • Salary based on experience, with regular reviews to stay competitive.
  • Benefits include paid sick leave, vacations, and holidays.
  • Work in a transparent, friendly team with no micromanagement.
  • Your creativity is valued, and your ideas will be implemented in our collaborative environment.

Required profile

Experience

Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Collaboration
  • Creativity

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