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Senior Porting Engineer

Remote: 
Full Remote
Contract: 
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Offer summary

Qualifications:

Minimum 5 years of professional experience with Unreal Engine 5., At least 2 years of experience shipping titles on major platforms like Xbox, Playstation, and Nintendo., Proficiency in C++ programming and Unreal Engine's Blueprint visual scripting system., Excellent communication skills and ability to mentor junior programmers..

Key responsabilities:

  • Manage project codebase and perform performance optimizations.
  • Collaborate with console developers to ensure timely task completion and milestone achievement.
  • Assist with release tasks such as certification and submission.
  • Provide feedback on technical solutions and systems within the games.

Mob Entertainment logo
Mob Entertainment Scaleup http://www.mobentertainment.com
51 - 200 Employees
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Job description

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occured since the game's launch 4 years ago. 

 

We are seeking a multi- experienced Console Engineer that has experience with Unreal Engine, C++, and most importantly, Console Porting. You will work on the team of console porters and prioritize game quality and timeliness above all else. 

Responsibilities:

  • Manage project codebase and perform performance optimizations.
  • Work within a department of console developers to ensure on time tasks and meet milestones.
  • Assist with release administrative tasks such as certification, submission, and dev portals.
  • Provide valuable feedback on technical solutions and systems within our games. 

Requirements:

  • A minimum of 5 years professional experience with Unreal Engine 5.
  • Minimum 2 years’ experience shipping titles on all major platforms (Xbox, Playstation, & Nintendo platforms).
  • Proficiency with Unreal Engine’s Blueprint visual scripting system.
  • Expertise in C++ programming language, networking, and graphics optimizations.
  • Knowledge of Unreal Engine Subsystems, including Gameplay Ability Systems, Network Replication, and Platform Development Tools.
  • Familiarity with Engine level code in the Unreal Platform.
  • Knowledge of porting platform requirements (Xbox, Playstation, Nintendo).
  • Excellent communication skills and adeptness at time management, ability to mentor junior programmers.
  • Able to rapidly solve complicated scenarios and gain knowledge of our games. 

Preferred Skills:

  • Experience with Android, IOS porting pipeline and implementation
  • Experience with Sequencer and/or AI
  • Experience developing first-person horror puzzle games

#LI-Remote

Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com

Required profile

Experience

Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Mentorship
  • Time Management
  • Communication
  • Problem Solving

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