We’re looking for a Principal Core Tech Engineer to set the technical bar for our engineering team. This isn’t about managing people, it’s about solving the hardest problems, pushing Unreal Engine 5 to its limits, and making sure our tech is rock solid, scalable, and ready for war.
You’ll be deep in the engine, working on bleeding-edge UE5 systems — replication, streaming, threading, ECS, and more. This is not a role for someone who wants to stay in the safe lane. We need someone who thrives in uncharted territory and isn’t afraid to break things, figure it out, and build something better.
What you'll be doing
What we’re looking for
The Game
You'll be working on Wardogs, an all-out-warfare multiplayer first person shooter. That means infantry combat, tank warfare, jet dog fighting, and artillery barrages. We play test the game twice a week, so you'll have lots of time to get stuck in and really be a part of the game you're creating.
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